Manfred.dev

Manfred.dev

Benchmarking DirectX11 vs Vulkan in a low-level C++ environment

Mar 25, 202115 min read

Hi there! My name is Manfred Lambrecht and I worked together with Jorden Laureyssens and Nathan Gijselings to code our own 3D engines in C++. We made a DirectX11 and a Vulkan engine that imports .obj files and texture files. We wrote our own benchmar...

Benchmarking DirectX11 vs Vulkan in a low-level C++ environment